3DGO Tutorial. Texture Panel. Main Layer

Properties Panel
Logo_Properties_MainTexture
ColorClick Color Rectangle to show Color Dialog
SmotthnessThis slider allows you to control the “microsurface detail” or smoothness across a surface
MetalnessThis slider allows you to control the “Metallic effect” across a surface
FresnelOne important visual cue of objects in the real world has to do with how they become more reflective at grazing angles
Copy material properties to paste into another surface
Paste material properties from another Surface
Diffuse or Albedo. Main Texture
Logo_Albedo_MainTexture
Open FileClick over white zone to show File Dialog. Select a Texture from your local storage.
Size will be read direclty from file. You are free to change
This slider allows you to rotate texture
Texture rapport full all surface in one repeat
Texture rapport repeat to infinite on horizontal direction
Texture rapport repeat to infinite on vertical direction
Refresh Texture Image. Use it to show new changes on original texture image.
Delete Texture
Normalmap-Displacement. Main Texture
Logo_Normal_MainTexture
Open FileClick over white zone to show File Dialog. Select a Texture from your local storage.
“RGB” channels are for NormalMap. “A” channel represent DisplacementMap
This slider allows you to define Displacement Value. Zero Disable Function
Refresh Texture Image. Use it to show new changes on original texture image.
Delete Texture
Metal , Smoothness . Main Texture
Logo_Displacement_MainTexture
Open FileClick over white zone to show File Dialog. Select a Texture from your local storage.
“R” channel represent Metal Effect.
“G” channel represent Smooth Effect.
Refresh Texture Image. Use it to show new changes on original texture image.
Delete Texture